local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 72151
L0_1.ActorAlias = "72151"
L1_1 = {}
L1_1.q7215101 = 7215101
L1_1.q7215102 = 7215102
L1_1.q7215103 = 7215103
L1_1.q7215104 = 7215104
L1_1.q7215105 = 7215105
L1_1.q7215106 = 7215106
L1_1.q7215108 = 7215108
L1_1.q7215110 = 7215110
L1_1.q7215109 = 7215109
L1_1.q7215107 = 7215107
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3195
L2_1.alias = "Npc3195"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3195Data = L2_1
L2_1 = {}
L2_1.id = 3187
L2_1.alias = "Npc3187"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3187Data = L2_1
L2_1 = {}
L2_1.id = 20310
L2_1.alias = "Npc20310"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20310Data = L2_1
L0_1.Npcs = L1_1
return L0_1
